Jade SonataPrivacy PolicyTerms of Use中文

Privacy Policy

Jade Sonata: Mahjong Piano
Android / iOS / Web: Luthfi Studio
Effective date: 2026-10-30

This policy explains information handling for Jade Sonata: Mahjong Piano. Luthfi Studio is the existing publisher name for the Android, iOS and Web editions. References to the developer below mean the provider of the edition you use.

Information kept on your device

The installed game stores progress, settings, mistakes, hints, retries, key-press timing, performance takes and adaptive-difficulty summaries in app-private storage. These records support saving, replay, scoring and adjusting future levels. Performances contain game events, not microphone recordings.

Game records and platform sign-in

Full saves, performance events, first/last open times, usage counters and the installation’s random board seed stay on the device. Online summaries require your consent, as described below. The Android, iOS, Web, WeChat mini-game and Douyin mini-game gameplay does not create a developer account. The HarmonyOS version uses Huawei Game Service Kit for Huawei ID sign-in, identity verification and play-eligibility checks, which require a network connection. The native integration temporarily holds the returned game player identifier and eligibility information in memory; it does not send these identifiers to the Web game, save them in the game database or send them to a developer server. Huawei processes service information under the Game Services statement it presents. There are no third-party analytics SDKs or cloud-save synchronization. The HarmonyOS edition offers optional Huawei advertisements as described below; the other editions do not request these ads. VWork provides online difficulty advice with your consent. Game artwork, level data, scores, piano samples and these legal documents are packaged locally.

Optional HarmonyOS advertising

Only if you choose an ad in the pause or result panel and agree to the displayed notice do we request an interstitial through Huawei Ads Kit (Huawei Software Technologies Co., Ltd.). Huawei processes device and application information, network information including IP address, and ad impressions, clicks and interactions for ad delivery, measurement and fraud prevention under its Ads Kit personal-data statement. Its published scope also includes ODID and other device identifiers, device settings/status, carrier and sensor information, and Huawei-service data as applicable to the service and your choices. The complete list and rights instructions are at https://developer.huawei.com/consumer/cn/doc/doccenter-capabilities/description-of-personal-data. We request non-personalized, all-audiences advertising. Production ad requests do not read OAID. Huawei public test inventory requires OAID: test builds request the system tracking permission separately and read it only after permission is granted. The identifier is not logged, stored by our app or sent to VWork. No saves, performance events or Huawei game-player identifiers are sent by our ad adapter. A local last-display timestamp limits frequency. Skipping, denying permission or an ad failure never changes hints, retries, progress or rewards. Do not watch ads to continue playing. Advertising and clicked destinations use Huawei and advertiser services rather than our game backend; their retention is governed by their policies, and we do not promise a deletion period. Contact us for relevant data requests.

Permissions

Android declares Internet access for automatic difficulty decisions; HarmonyOS declares Internet access for those decisions, Huawei game services and optional ads. Only advertising test builds request APP_TRACKING_CONSENT after you choose to watch; denial does not affect gameplay. iOS and Web use HTTPS networking without requesting a separate Internet permission. Gameplay does not request microphone, camera, location, contacts, phone, SMS or broad media/storage access. A backup is written only to a location you select in the system file panel.

Automatic difficulty decisions

Only after you consent to online advice at first play or in Settings, when there is enough play history and a new level can be prepared, the game sends a summary of up to 12 recent attempts plus cumulative launch, attempt, clear, failure, retry, correct-clear, mistake, hint and highest learning level counts since installation or a learning reset over HTTPS to the game’s VWork backend, which uses VWork’s built-in model decision service. The shared backend currently runs in Singapore; mainland-China deployment and access remain subject to verification before those editions launch. The summary contains the next level number, play mode, current/local difficulty, sample confidence, attempt and decision counts, accuracy, hints, median decision time, hesitation count, clear/retry/assistance rates, clear/failure streaks, distinct cleared levels, the last outcome, trends over the latest three attempts and last-attempt assistance/retry counts. It contains no name, email, device or advertising ID, Huawei player identifier, raw key events, performance recording, calendar date or full save. VWork receives ordinary client request metadata, including the IP address. VWork’s built-in model service and its configured inference providers process the backend’s summaries. Provider credentials stay on the backend and are not included in the game package. This information is used to select a suitable next challenge, not advertising or cross-app tracking. Provider infrastructure may process data outside your country.

Virtual mahjong companion

Nan Nan keeps its name, age, growth, energy, musical fullness, care, favorite earned passages, shared memories, chosen seats and settings on this installation. It is virtual game state, not an assessment of human mental health, and requires no microphone. Only if you separately allow Online pet personalization in pet settings, the game sends a bounded HTTPS summary to the same Singapore VWork backend and its configured AI service: pet age, energy/fullness, current level and mode, whether assistance was used, recent successful actions/errors/recoveries, cumulative completion/recovery counts, familiarity with the current passage, improvement and available rhythm-match evidence. Requests carry ordinary metadata such as IP. Names, saved memories, raw input, recordings and full saves are not uploaded. This purpose is separate from difficulty advice. Turning it off cancels pending work and stops pet summaries; offline care and growth continue. Accepted pet decisions use a hashed-summary cache for about three minutes and aggregate request-budget counters for about two minutes. Provider logs remain subject to the practices below. Pet-record import restores only the companion, not current levels or music, and does not import online permission. Explicit clipboard actions copy or read backup JSON locally; backups are never automatically uploaded.

Remote processing and retention

This build does not maintain a developer analytics database. Detailed local retention events and activity timestamps stay on the device; only the aggregate learning counts described above are sent. VWork stores hashed summary cache keys and validated decisions for up to five minutes, and aggregate request-budget counters for up to two days; it does not store full saves or performance events. VWork and its configured inference providers handle network and service logs under their service practices; we do not promise zero logging or an unverified deletion period. Resetting local learning does not delete previously transmitted requests or provider logs. Contact us for information about processing, retention or a deletion request; we will assess the request with the relevant provider.

Exports you choose

You can explicitly export a backup using the system save or share panel. The destination you select receives that file and handles it under its own policies. We do not automatically upload backups. Exported copies outside the app remain under your control and must be deleted separately.

Retention and your choices

Local records remain until you clear app data or uninstall the game. Progress belongs to this device and is not a Huawei cloud save; switching Huawei accounts does not automatically erase or migrate that local progress. You can reset local learning without deleting earned progress. Choose Agree & start after the first-use notice, or enable online advice in Settings. Turn off online advice there anytime to cancel pending work and stop summaries. Local learning and gameplay remain available. This does not erase received data or provider logs; contact support about those records. Network failures fall back to local rules and do not block the board. Android automatic cloud backup is disabled for this app. Keep your own exported copy if you need a backup; clearing app data can permanently remove local records.

Support correspondence

If you email our support address, we receive the address and information you choose to send and use them to respond and resolve the request. We retain correspondence only as needed for support and applicable obligations. Do not send unnecessary sensitive information. Contact us if you want to ask about or request deletion of information you sent us.

Website and external links

Opening the public website or an external link requires an Internet connection and sends ordinary web-request information, such as an IP address and browser information, to the receiving service and hosting providers. The Web game uses OpenAI Sites; the current official website and public legal pages use VWork. Previous GitHub Pages copies remain available. The hosting services handle requests under their own policies. The Web game keeps full saves in your browser; it sends the limited summaries described above for difficulty decisions. Clearing browser storage can remove those saves. Website traffic is separate from native Huawei sign-in and compliance checks. Android/iOS gameplay can continue using local rules when offline; the HarmonyOS game requires access to Huawei services for sign-in and eligibility verification.

Security and children

The installed games use app-private storage and expose exported files only through user-initiated saving or sharing. No method guarantees protection from device loss or unauthorized access to an unlocked device. We do not ask players to type their age or identity-document number into our game. The HarmonyOS version delegates identity and minor-protection checks to Huawei Game Services and does not manufacture a real-name or adult status. A parent or guardian can contact us about information a child has sent through support.

Changes and contact

We will reflect changes in this policy and its effective date. For privacy questions or requests, contact the provider of your edition at the email address below.

Contact
kazutokirigayakirito354@gmail.com

Open the public page (Internet required)

隐私政策

Jade Sonata: Mahjong Piano
Android / iOS / Web: Luthfi Studio
生效日期: 2026-10-30

本政策说明《琴雀:麻将钢琴》(Jade Sonata: Mahjong Piano)的信息处理方式。Android、iOS 和 Web 版本沿用 Luthfi Studio 作为发布者名称。下文中的开发者指你使用版本的提供方。

保存在设备中的信息

游戏在应用私有存储中保存进度、设置、误触、提示、重试、按键时序、演奏记录及关卡难度摘要,用于存档、回放、评分与调整后续关卡。演奏记录是游戏操作事件,不是麦克风录音。

游戏记录与平台登录

完整存档、演奏事件、首次与最近打开时间、使用计数和本次安装的随机牌谱种子保留在设备中。联网摘要仅在明确同意后按下文处理。Android、iOS、Web、微信小游戏和抖音小游戏不创建开发者账号;HarmonyOS 版本接入华为游戏服务,用于华为账号登录、实名及游玩资格核验,这些服务需要联网。原生接入仅在内存中暂存返回的游戏玩家标识和资格信息,不传给 Web 游戏、不写入游戏数据库,也不发送给开发者服务器。华为依据其展示的游戏服务声明处理服务信息。本游戏不含第三方分析 SDK 或云存档同步;HarmonyOS 版提供下文说明的自愿观看华为广告,其他版本不请求这些广告;VWork 难度评估服务提供自动难度判断。画面、关卡、乐谱、钢琴采样及这些法律文档仍随应用安装。

HarmonyOS 自愿观看广告

只有你在暂停或结算页选择观看广告,并同意展示的说明后,才通过华为鲸鸿动能 Ads Kit(华为软件技术有限公司)请求插屏广告。华为依据 Ads Kit 个人数据处理说明,处理设备与应用信息、包含 IP 地址的网络信息,以及广告展示、点击和互动信息,用于广告投放、效果统计及反作弊。其公开处理范围还包括 ODID 等设备标识、设备设置与状态、运营商及传感器信息,以及按服务场景和用户选择处理的华为相关服务数据。完整清单和权利行使说明见 https://developer.huawei.com/consumer/cn/doc/doccenter-capabilities/description-of-personal-data 。我们请求非个性化、适合所有受众的广告。正式广告请求不读取 OAID。华为公共测试广告位要求 OAID,因此测试构建会另外申请系统跨应用关联权限,仅在你授权后读取;本应用不记录该标识,不持久化,也不发送给 VWork。广告适配器不发送存档、演奏事件或华为游戏玩家标识。本机仅保存最近展示时间用于限制频次。不观看、拒绝权限或广告失败都不会改变提示、重试、进度或奖励,继续游戏不需要看广告。广告及点击后的目标页面使用华为与广告主的服务,不经过我们的游戏后端;相关保存期限以服务方政策为准,我们不承诺未经核验的删除期限。相关数据请求可联系我们。

权限

Android 为自动难度判断声明网络权限;HarmonyOS 为该判断、华为游戏服务及自愿观看广告声明网络权限。仅广告测试构建在你选择观看后申请 APP_TRACKING_CONSENT 跨应用关联权限,拒绝不影响游戏。iOS 和 Web 使用 HTTPS 联网,无需单独申请网络运行时权限。游戏玩法不要求麦克风、相机、定位、通讯录、电话、短信或广泛的媒体与存储访问。备份仅写入你在系统文件面板中选择的目标位置。

自动关卡难度判断

仅在首次游玩或设置中明确同意开启联网建议后,在游玩样本充足且可以准备新关时,游戏通过 HTTPS 向琴雀的 VWork 后端自动发送最近最多 12 次尝试的汇总,以及自安装或重置学习后累积的启动、尝试、通关、失败、重试、正确消除、失误、提示和最高学习关卡计数,由后端调用 VWork 内置模型决策服务。各端共用的后端目前部署在新加坡;国内版本上线前仍须核验国内访问与部署条件。字段包括下一关编号、演奏方式、当前与本地建议难度、样本可信度、尝试与决策次数、准确率、提示数、决策用时中位数、犹豫次数、通关/重试/辅助比例、连续通关/失败次数、不同已通关关卡数、最近结果、最近三次尝试的趋势以及最后一次尝试的辅助情况与重试次数。不包含姓名、邮箱、设备或广告标识、华为玩家标识、逐次按键、演奏记录、日期或完整存档。VWork 会接收客户端 IP 地址等正常网络请求信息;VWork 内置模型服务及其配置的推理服务商处理后端提交的摘要。模型密钥仅保存在后端,不放入游戏包。用途是选择合适的后续挑战,不用于广告或跨应用追踪。服务基础设施可能位于你所在国家或地区之外。

AI麻将宝宝与在线情绪判断

南南的名字、年龄、成长、精力、听饱度、照料、喜爱的已得乐段、共同记忆、落座和设置保存在本次安装中。这是虚拟游戏状态,不评估现实心理健康,也不需要麦克风。只有你在宝宝设置单独同意“在线宠物个性化”后,才通过HTTPS向同一新加坡VWork后端及其配置的AI服务发送有界摘要:宝宝阶段、精力与听饱度、当前关卡和模式、是否求助、近期成功操作/失误/恢复次数、累计完成与恢复计数、当前乐段是否熟悉、进步与可用的节奏贴合证据。网络请求带有IP等普通网络信息;不上传名字、保存的回忆、原始按键、演奏记录或完整存档。此用途与难度建议分别选择,关闭即取消未完成请求并停止后续宠物摘要,离线照料与成长仍可继续。已接受的宠物判断按摘要哈希缓存约3分钟,汇总请求预算计数保存约2分钟;服务方日志仍按下文说明处理。宝宝记录导入只恢复宝宝,不覆盖当前关卡或乐曲,也不导入在线同意。只有你主动操作时才在本机复制或读取剪贴板备份JSON,不会自动上传备份。

远程处理与保存

此构建不建立开发者分析数据库。本机留存事件明细和活动时间保留在设备内,仅发送上述学习汇总计数。VWork 将摘要的哈希缓存键与已校验的判断保留最多五分钟,将汇总请求配额计数保留最多两天,不保存完整存档或逐次演奏事件。VWork 及其配置的推理服务商按其服务实践处理网络及服务日志;我们不承诺零日志或未经核实的删除期限。重置本机学习记录不会删除已经发出的请求或服务商日志。如需了解处理方式、保存期限或申请删除,请联系我们,我们会与相关服务商核实处理。

由你选择的导出

你可以主动通过系统保存或分享面板导出备份。你选择的接收方会收到该文件,并按其自身政策处理。我们不会自动上传备份。应用外的导出副本由你管理,需要单独删除。

保存期限与选择

本机记录保留至你清除应用数据或卸载游戏。进度属于此设备,不是华为账号云存档;切换华为账号不会自动删除或迁移这些本机进度。你可以重置本机学习记录,而不删除已获得的进度。阅读首次说明后选择「同意并开始演奏」,或稍后在设置开启联网建议。可随时关闭以撤回同意、取消待处理请求并停止摘要;本地学习和玩法保留。已接收数据及服务商日志不随之删除,相关记录可联系支持。网络失败时使用本地规则,不阻断关卡。本应用已禁用安卓自动云备份。需要备份时请保留自己的导出副本,清除数据可能永久移除本机记录。

支持邮件

当你向支持邮箱发送邮件时,我们会收到你的邮箱地址和你主动提供的信息,并用于回复及处理请求。我们仅在支持处理及适用义务所需期间保留往来邮件。请勿发送不必要的敏感信息。你可以联系我们,查询或申请删除曾发送的信息。

网站与外部链接

打开公开网站或外部链接需要联网,会向接收服务及托管服务发送正常的网页请求信息,例如 IP 地址及浏览器信息。网页游戏使用 OpenAI Sites,当前游戏官网与公开法律文档使用 VWork 托管,原 GitHub Pages 副本继续保留;相关服务按各自政策处理请求。Web 游戏将完整存档保存在浏览器中,仅发送上文列出的有限摘要用于难度判断;清除浏览器存储可能移除记录。网站请求与原生华为登录及合规核验相互独立。Android/iOS 在离线时仍可按本地规则继续玩法;HarmonyOS 游戏的登录及游玩资格核验需要访问华为服务。

安全与儿童

安装版本使用应用私有存储,仅在用户主动保存或分享时向接收方提供导出文件。任何方式都无法保证避免设备丢失或他人访问未锁定设备的风险。我们不要求玩家在游戏内填写年龄或身份证件号码;HarmonyOS 版本由华为游戏服务执行实名与未成年人保护校验,本游戏不会自行认定实名或成年人状态。家长或监护人可就儿童通过支持渠道发送的信息联系我们。

变更与联系

政策内容发生变化时,我们会更新本页面和生效日期。如有隐私问题或请求,请通过下方邮箱联系你使用版本的提供方。

联系邮箱
kazutokirigayakirito354@gmail.com

查看公开网页(需要网络)

© 2026 Android/iOS/Web: Luthfi Studio